|
Despite the digital
revolution in the pro
audio industry, many of
today's top albums are
still mixed on analog
consoles. Mixing into an
analog desk just sounds
better. Everything sits
better in the mix, there
is more weight to the
bottom, and the overall
sound is more three
dimensional.
Analog devices produce
electrical artifacts
that affect frequency
response, add harmonics,
cause signal clipping
and increase noise.
These artifacts, which
audio engineers often
consider the character
of a particular device,
result from a
combination of factors
such as component grade,
technology type (i.e.
vacuum tubes, ICs,
transistors), power
supply specifications,
equipment casing and
other variables.
Depending on the circuit
characteristics, input
signal frequency
response varies. Some
circuits cut frequencies,
others boost them. This
behavior is part of the
overall device character
and should not be
confused with user
adjustable EQ.
Total harmonic
distortion (THD) is
based on the levels of
the odd and even
harmonics of an input
signal, usually at a
level much lower than
the fundamental level.
THD balance and decay
are circuit dependent,
and thus differ from
device to device.
CrossTalk and Noise are
two elements which every
designer tends to avoid
to not affect the audio
quality. Since in the
analog world they can't
be avoided, fortunately
in digital domain with
Volterra Technology we
have reduced the noise
at less of -120dBfs and
completely avoided
CrossTalk during the
sampling.
The result is an ideal
full quality sound from
a perfect working
condition hardware. |
|
|
|
We
have recreated these non
linearity
characteristics into
these libraries programs
by sampling consoles in
perfect working
conditions. You can
emulate a console into
the DAW which will
become more alive with
the classic vibe of a
real desk and you may
notice that your mixes
take on a subtle
enhancement in punch,
glue, and dimension. |
|
|
Every console stage has
been sampled separately
so you can build your
console with every
single circuit and his
sound: line input, mic.
input, groups bus,
send-returns, stereo mix
bus and panner.
|
|